Sciattisi Grid Bodies Developer Kit v1.0
Includes rigged COLLADA (.dae) exports, transparent PNG and SVG UV templates, all locally available J2C textures converted to PNG, and Blender 4.5 painting references rebuilt from high-LOD meshes. UPPER and LOWER aliases identify the main body atlases. Hide the UV guide before exporting your tattoo; retain transparency.
Blender rigs are reconstructed per part from original inverse bind matrices and weights, not original authoring rigs. Normal/specular PNGs are supplied separately. Small BOM diffuse placeholders are not finished skin textures. Heads, missing textures and unavailable maps are not included. Multiple feet/nail variants intentionally overlap in UV space. Export_OpenSim contains rigged .dae files. Keep Texture_PNG next to Export_OpenSim to resolve relative texture paths. Enable skin weights when uploading. Alternative feet and nails are included; do not wear multiple alternatives together. DAE files do not embed HUDs or scripts. No new in-world import/animation test was performed. This README does not grant or extend third-party redistribution rights. See LEGGIMI.txt for full instructions.
